Overseeing a settlement involves managing five key stats: productivity, population, happiness, upkeep costs, and Sentinel alert level. This opens up what the patch notes make sound like a whole new management game within No Man's Sky. Players can apply to become overseer of a town by placing their credentials at a monument in the center of town. According to the patch notes, these towns include things like houses, cafes, factories, and farms. Players can discover these settlements on the surfaces of inhabited planets by buying maps from cartographers or through some missions they might accept. Each one is unique, and their buildings are made of the same parts players use in base building. Like the planets and solar systems that make up the universe in No Man's Sky, towns are procedurally generated. Updates for this game tend to come with long patch note pages on its official website, and this one is no different. #Nms gisto major update#Hello Games teased Frontiers in early August to celebrate No Man's Sky's fifth anniversary but didn't reveal details on the update until today. It's safe to say the No Man's Sky of 2021 isn't the same game it was in 2016. It has added multiplayer, base building, VR, and a lot more, all for free. In one of the gaming industry's biggest comeback stories in recent memory though, Hello Games has spent the last five years dropping meaty expansions. When Hello Games first launched its space exploration game in 2016, it fell well short of what the developer had spent years promising to players. The update also brings significant changes to base building. Players will be able to visit and even manage these towns. Called "Frontiers," it's mostly focused on adding settlements to the surfaces of planets in the game's procedurally generated universe. Something to look forward to: Hello Games revealed its 17th major expansion (version 3.6) for No Man's Sky today.
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